Tuesday, December 15, 2009

Changes....

Changes... a lot has happened since my last post in RL and in-game. Who really cares about RL so lets just talk about in-game changes. Let's start off with the biggest change first. I left my long time guild... whoa! I pretty much have been there my entire WoW lifespan barring the first couple of months in some wannabe-raiding-qq-guild called Champions of Azeroth. That was really a bad experience for me. They were a joke.

Simply put, WE is one of the best guilds I could have ever have hoped to have been associated with. I left for a variety of personal reasons and 1 actual guild reason, which was we just weren't progressing fast enough. Being a casual guild it's implied that RL comes first always. There's nothing wrong with that, but it does impact progress. Personal reasons include not seeing my friends online as much as I would like, wanting to be more productive with my online time (grinding out rep on alts is just busy work), and missing the feeling of being part of something bigger than myself... a grand machine who's will to succeed is unstoppable. That being said, I don't expect to foster new friendships or to revel in the camaraderie that made WE so fucking enjoyable. It'll take forever to learn the dynamics of everyone's personality and to discover who is friends with who and probably even longer to discover who ISN'T friends with who. What I expect to do is bring all the good things that I've learned from WE and show this guild what makes WE so special.

Another big change is patch 3.3. Honestly, this has to be one of Blizz's best patches yet if not the best. The content in this patch is just awesome. I have thoroughly enjoyed myself with all the new content and UI changes. I see a lot of people posting about how blizz doesn't do this right or how blizz messes that up. What I see is a company adjusting itself to accommodate its player base. The new Looking for Group tool is simply awesome. Sure, it could be better, but for just being implemented it has far exceeded my expectations. Not enough positive things can be said about that right now. The equipment manager is pretty darn good as well. It's still behind Outfitter only because it lacks automated changes. Otherwise, it's very stable and easy to use. It really sucked when it first came out. Switching out gear, saving and updating gear sets, and changing specific gear items are all very easy to do now. Blizzard has also updated map and quest functionality making Questhelper useless. Questhelper was great because it guided you on where to go (reading the quest also does that) but it was buggy and at times cumbersome to use (having a lot of quests and looking at your in-game map could cause epilepsy). Blizz killed all that noise in this patch. Any quest mod should be promptly deleted from add-ons folder. I find myself looking to use a lot less add-ons now. Blizz has identified ways to make their game less complicated and has done a great job in bringing that to the community.

Lastly, it seems that a lot of guilds are looking for rogues these days. Who knew we would be in such demand at endgame? Having languished through most of the expansion as just another dps it's nice to feel wanted again. Rogues should return to the top dps spot very soon from what I've seen and read recently. Mut is getting a slight nerf to HfB but it was prolly well deserved considering the insane numbers they were putting out when properly geared. Combat will still be competitive but its unclear if we will compete at the very top level with Mutilate spec'd rogues. I'm very excited to be able to bring something more than just my charming personality to raids again. Also, being able to talk rogue with one of the top rogues on the server is definitely exciting too. It's not an easy class to master.... more on that later.